UPDATE NEWS - SPACE EMPIRES V
Full Change History:
[-] November 20, 2006 (current release)
Bug fixes
- Fixed memory leak in Game Setup
- Tweak to increase numbers of AI Attack ships with size of empire
- Fix to add more than 1 Space Yard to a planet using the Build # setting
- Fixed ground combat was not occuring in Simultaneous Games
- Fixed ground combat taking place at the end of all player's turns but before the end of all player's turns processing
- Fixed ground combat only occuring once per turn in Turn Based
- Fixed launching the Sector View on sectors you couldn't currently see
[+] October 17, 2006
[+] October 16, 2006